8/18/2023 0 Comments Cross class marauder![]() You now have the right to become a Warrior! Marauder Rotation – L1 to 30 SUMMARY Of course, defensive cooldowns are always welcome when it comes to piling up mobs in dungeons.Ĭompleting the “Pride and Duty (Will take you down the Mountain)” 元0 MRD quest and unlocking Thrill of Battle marks your final class quest as Marauder. 元0 Skill Unlocked Thrill of Battle – a self-heal that increases your MAX HP for the whole duration. Heavy Swing > Maim > Storms Path all the way. It’s your strongest attack right now, that, you read that correctly – “Also heals you”. L26 Skill Unlocked Storm’s Path – an extremely powerful combo finisher that also heals you. Practice on using it during boss cast bars! L22 Role Action Unlocked Reprisal – an incredibly powerful cooldown that isn’t typically useful in the leveling process – but shines in raids. It’s only very rarely used on boss monsters. What else can I say, you can randomly interrupt enemy skills with this. L18 Role Action Unlocked Interject – A “pure interrupt” not tied to a silence or stun. In terms of leveling and early dungeons, use it to pull back enemies that aggro to others, just make sure you follow it up. Please bind it in such a way where it won’t be too hard for you to press it. ![]() L15 Role Action Unlocked Provoke – An ABSOLUTELY CRITICAL tank skill for dungeons and raids. Aside from an op ener, it’s pretty bad unless you’re too far to attack your target. It’s never bad to pull a mob with this as it usually tells your friends to focus on that guy. L15 Skill Unlocked Tomahawk – A basic ranged attack that has increased enmity. An important note is, in dungeons a Stun acts like a mini defensive cooldown, essentially bringing that enemy’s DPS to zero. L12 Role Action Unlocked Low Blow – An instant OGCD (Off-GCD) Stun. Honestly, as long as you’re the only tank around (Soloing, Dungeons, anything non-raid) just have it on. L10 Skill Unlocked Defiance – A stance that switches on or off that increases your enmity generated. If you have Berserk and/or Rampart up, I would gather up two packs in dungeons and pop my CD’s – then Overpower them to death. This is worth doing at TWO targets (until L26), and Godly at 3+ targets. This is, no joke, really powerful especially for a L10 skill. L10 Skill Unlocked Overpower – an incredibly overpowered (Yeah, I know, genius pun right) AoE cone attack with. This is great! Protip: Never pop CD’s when you’re “about to die” – try to pop it “when things are starting to get hairy, or a little before that”. It’s long, it’s strong enough, it doesn’t have a super long CD. ![]() Don’t look down on it, though! Rampart is the “gold standard” of tank CD’s. L8 Role Action Unlocked Rampant – Your super basic tank damage mitigation / toughness cooldown. Use it often! Maximizing your offensive cooldowns is something you’ll learn over time. ![]() ![]() But I hear critical direct hits are good. Whether that’s a dis or not is up to you. So this unlocks at Level 6 now huh? This basically defines most players who pick Warrior. Neither skill has any interesting side-effects. L4 Skill Unlocked Maim – your first combo. Spam it until you unlock Maim in 3 levels. L1 Skill Unlocked Heavy Swing – your basic attack, pretty much. Nothing that really affects your gameplay here. It’s basically the groundwork that says, “This is a tank class”. L1 Trait Unlocked Tank Mastery – Passive free stats. In this segment we run down how each skill and trait affects your Marauder’s rotation during the leveling process. Go to top Marauder Rotation for Leveling, Skills, Traits, Etc. ![]()
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